Tone & Delivery: He has a dynamic and expressive delivery often associated with high-energy gaming or dramatic character roles. Sound Effects & Ambience: In-game audio for the character features eerie background ambience, quiet breathing, and distorted giggling. Specific Audio Cues: Laugh: His laugh is often depicted using the Skull Kid's laughter from The Legend of Zelda. Distortion: Audio clips such as his "outro" start with a childish jingle that eventually distorts and ends on an eerie note. Glitch Elements: Many of his ability-related sounds involve high-pitched, glitchy, or electronic "tech" noises.
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