Crisss

Crisss

@Cristobal Javier
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First step: Get an idea of what the game will be like, its characters, and their respective roles. Second step: Transfer designs to gDevelop and program the physics using the "behaviors" option. Third step: Add rules and conditions to the game to give it more gameplay mechanics. Fourth step: If you want to add animations or backgrounds, feel free to do so.

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